How to prep the model for export to FBX.How to add a few simple hard surface details to the sculpt using the z-modeler brush.How to block out the form of a basic helmet, and then re-topologize the sculpt using Z-Remesher. How to set up a grid plane for reference in zbrush.3 different ways to import reference imagery into zbrush.Learn the basics of hard surface sculpting in ZBrush to model and texture a medieval helmet using Cinema 4D and Redshift, with motion designer Dave Glanz!ĭownload the FREE 30 day ZBrush trial You Will Learn:
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